Re: creating multiple NSTimers
Re: creating multiple NSTimers
- Subject: Re: creating multiple NSTimers
- From: Tom Hohensee <email@hidden>
- Date: Thu, 29 Sep 2011 18:48:04 -0500
Sorry, I started this out wrong. I am probably over thinking this to the point of confusion. Here is where I am.
I have an application for a facility that uses a number of ip enabled set top boxes to drive TV's throughout the place. Each box is to be shutdown at certain times of the day depending on what part of the facility is closed for the day. In my app the user sets up a configuration in an NSTable whereby each device is set to shut down at a certain time each day. From this configuration, I setup timers to correspond to the shutdown time and have them repeat each 24 hours. I originally thought I would simply load each into the runloop using NSTimers class method +scheduledTimerWithTimeInterval:target:selector:userinfo:repeats. without retaining a reference to it. But I ran into the problem of the user changing a device's shutdown time while the app is running. I needed to retain a reference to the timer to invalidate it . In other words, if the user comes along and wants to change the configuration (a shut down time) of one device while the app is running I need to be able to stop the timer that is currently in the run loop and use the new configuration. Without invalidating that timer would I not have an active timer in the run loop on top of what is created by new configuration? I then moved on the creating timers and instead of loading them into the run loop I would load them into an array and and sort them according to time. I then loop through the array loading only the first timer of the array into the run loop and retain a reference to it. Each firing of the timer loads the next timer into the run loop and retains a reference to it. But this has other issues particularly when firing times are real close together.
At this point I need a fresh prospective on this. Any thoughts would be greatly appreciated.
Tom
On Sep 29, 2011, at 5:15 PM, David Duncan wrote:
> I think you need to backup and explain exactly what your requirements are. If you really do need to track these timers, you will probably need an array or dictionary, but if these timers are all one-shot and they configure the next timer to execute, there seems little reason to maintain your own owning reference to them...
>
> On Sep 29, 2011, at 3:06 PM, Tom Hohensee wrote:
>
>> Yes. What I have worked on is using an array of timers fired sequentially. Each firing of the timer sets up the next one in the array. Each new addition to the array requires invalidating of the active timer and reordering of the array according to times. But i have run into problems when two or more timers are set to fire at the same time.
>>
>> Tom
>>
>> On Sep 29, 2011, at 4:51 PM, David Duncan wrote:
>>
>>> On Sep 29, 2011, at 2:47 PM, Tom Hohensee wrote:
>>>
>>>> However, I do not know wether the user will have 1 device or 100 devices. Do I have to setup a finite amount of timers (ultimately having a limit on the number of devices that can be added) or is there a better way? I have googled for a while now trying to find example code but have come up empty (plenty of finite examples). I see there are timer applications out there that seem to handle an infinite number of timers.
>>>
>>>
>>> Have you looked into NSMutableArray?
>>> --
>>> David Duncan
>>>
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>
> --
> David Duncan
>
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