Re: Problem using UIGestureRecognizer
Re: Problem using UIGestureRecognizer
- Subject: Re: Problem using UIGestureRecognizer
- From: Laurent Daudelin <email@hidden>
- Date: Mon, 06 Aug 2012 15:56:15 -0700
Yeah, that's the problem, the backtrace doesn't show any code related to my gesture recognizers. But as soon as I delete it from my storyboard, the problem vanishes. I've done it 3 times now so I'm pretty sure the gesture recognizers is somehow causing a random crash.
-Laurent.
--
Laurent Daudelin
AIM/iChat/Skype:LaurentDaudelin http://www.nemesys-soft.com/
Logiciels Nemesys Software email@hidden
On Aug 6, 2012, at 15:54, Laurent Daudelin <email@hidden> wrote:
> Hell Quincey.
>
> So, how are you supposed to use those IB UIGestureRecognizers in IB? I haven't seen any example that shows how to use them. Even the ScrollSuite sample "TapToZoom" doesn't use them but build them programmatically. I mean, I don't mind coding them but I thought I'd rather use them right there, from the IB palette.
>
> -Laurent.
> --
> Laurent Daudelin
> AIM/iChat/Skype:LaurentDaudelin http://www.nemesys-soft.com/
> Logiciels Nemesys Software email@hidden
>
> On Aug 6, 2012, at 15:06, Quincey Morris <email@hidden> wrote:
>
>> On Aug 6, 2012, at 14:54 , Laurent Daudelin <email@hidden> wrote:
>>
>>> Forgot to mention that I also tried to connect the gestureRecognizers outlet of the UIImageView to the gesture recognizer, making sure the one from the scrollview had been removed with same result….
>>
>> a. The backtrace you posted doesn't provide any evidence of gesture recognizers being involved with the crash. Looks more like a memory management problem related to network activity.
>>
>> b. The 'gestureRecognizers' property isn't an outlet. Connecting it to something in IB seems like a bad idea. (It doesn't seem completely impossible, though, that this is the actual source of your memory management problem.)
>>
>>
>
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