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Re: Speed up image display for large raw images?
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Re: Speed up image display for large raw images?


  • Subject: Re: Speed up image display for large raw images?
  • From: Mike Abdullah <email@hidden>
  • Date: Thu, 16 Aug 2012 07:38:45 +0100

On 16 Aug 2012, at 04:41, Marco S Hyman <email@hidden> wrote:

> On Aug 15, 2012, at 8:24 PM, Jens Alfke <email@hidden> wrote:
>
>>> The images are typically 25 MB Canon 7D raw image files that have
>>> been pre-alloc'ed and initWithContentsOfFile:
>>
>> NSImage doesn't actually load the image pixels until it needs to. Merely initializing an instance won't do it.
>
> That matches what I'm seeing. The code didn't originally
> alloc and init the image until just prior to dropping it in
> the image well.  I tried a pre alloc/init on the off chance it
> would make things faster.  Nope.
>
>> That said, NSImage has changed a lot over time (especially its caching) and I'm not sure what the best way is to preload an image these days.
>
> For this application the camera preview jpg inside of the raw image
> would be of good enough quality.  I'm looking at what it would take
> to extract that.

Easy, CGImageSource.


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References: 
 >Speed up image display for large raw images? (From: Marco S Hyman <email@hidden>)
 >Re: Speed up image display for large raw images? (From: Jens Alfke <email@hidden>)
 >Re: Speed up image display for large raw images? (From: Marco S Hyman <email@hidden>)

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