network programming
network programming
- Subject: network programming
- From: email@hidden
- Date: Sun, 02 Dec 2012 19:29:23 +0000
hi.
here's the situation: i'm trying to set up a flight simulation system with PS1 (an old 747 simulator originally written for MS-DOS) as the driving force (best systems simulation short of a professional full-motion sim) and several add-ons running in a parallels VM under XP. because PS1 has practically no eye-candy, i want to use flight gear on the mac side to display the scenery. problem is, flightgear ignores the input from fgvisual (one of the add-ons running in the VM), which is why i'm thinking about writing a replacement for fgvisual. question is, what's the best way to do that? can i use cocoa or do i have to use some lower-level libraries? i think the broker accepts TCP while flightgear expects UDP, AFAIK.
can someone point me in the right direction? thanks.
PS. if this add-on ever becomes reality, it will definitely run on the mac side. i have no intention to learn windows programming.
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