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Re: Operations Beachball
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Re: Operations Beachball


  • Subject: Re: Operations Beachball
  • From: "Gerriet M. Denkmann" <email@hidden>
  • Date: Wed, 05 Dec 2012 14:46:37 +0700

On 5 Dec 2012, at 01:29, Jens Alfke <email@hidden> wrote:

>
> On Dec 4, 2012, at 3:48 AM, Gerriet M. Denkmann <email@hidden> wrote:
>
>> My app creates lots of MyOperations (subclass of NSOperation) and puts them into an NSOperationQueue.
>> I would expect that the app thus remains responsive, but sometimes it is not.


I made a test project with this Operation:

@implementation GmdOperationBasis
- (void)main
{
	if ( [ self isCancelled ] ) return;
	double sum = 8;
	for( NSUInteger i = 0; i < 133833333; i++ )
	{
		if ( [ self isCancelled ] ) return;
		double j = (double)i;
		sum += sqrt(j);
	};
}
@end

When I add less than 8 operations to the queue, all is fine.

When I add 8 or more operations to NSOperationQueue (using NSOperationQueueDefaultMaxConcurrentOperationCount concurrent ops) ,
- then switch to some other app,
- then try to make my app active again, I get a beach-ball.

My app becomes responsive again, when all operations have finished.

processorCount = 8 (as reported by NSProcessInfo).

10.8.2. Xcode 4.5.2.


Kind regards,

Gerriet.



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  • Follow-Ups:
    • Re: Operations Beachball
      • From: Jens Alfke <email@hidden>
    • Re: Operations Beachball
      • From: Joar Wingfors <email@hidden>
References: 
 >Operations Beachball (From: "Gerriet M. Denkmann" <email@hidden>)
 >Re: Operations Beachball (From: Mike Abdullah <email@hidden>)
 >Re: Operations Beachball (From: "Gerriet M. Denkmann" <email@hidden>)
 >Re: Operations Beachball (From: Roland King <email@hidden>)
 >Re: Operations Beachball (From: "Gerriet M. Denkmann" <email@hidden>)
 >Re: Operations Beachball (From: Jens Alfke <email@hidden>)

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