Re: NSOpenPanel runModal on a dispatch
Re: NSOpenPanel runModal on a dispatch
- Subject: Re: NSOpenPanel runModal on a dispatch
- From: Tamas Nagy <email@hidden>
- Date: Mon, 17 Dec 2012 10:42:40 +0100
The user is still able to control things like fading with a MIDI/OSC controller - they definitely do not do that with mouse. But there are things which only controllable with the UI, deleting layers for example. And there are some circumstances - for example, loading a whole project, where the app's state just reseted before displaying the open panel, and the loading process presume everything is clear when iterating thru the load data, so it could would be bad if the app's "clear state" can change when an open panel is opened.
On Dec 17, 2012, at 10:29 AM, Tom Davie <email@hidden> wrote:
>
> On 17 Dec 2012, at 09:26, Tamas Nagy <email@hidden> wrote:
>
>> I really appreciate your continuous curiosity guys, but we just getting off-topic :)
>>
>> BTW, its a realtime graphics application, where UI events should not blocking rendering. Think about a concert where some videos projected behind the band, it would be bad if opening the next video - putting it into some kind of queue - blocks the rendering/displaying the current video.
>
> You're right, it would be bad… Surely that's a good reason why it would be bad that the user of such an app couldn't go "oh crap, I forgot to start that fade", and start it, with the open panel for the next video open?
>
> Thanks
>
> Tom Davie
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