Re: MPMoviePlayerController, full-screen, and rotation
Re: MPMoviePlayerController, full-screen, and rotation
- Subject: Re: MPMoviePlayerController, full-screen, and rotation
- From: Fritz Anderson <email@hidden>
- Date: Fri, 03 Feb 2012 13:03:46 -0600
Thanks for the suggestion.
Following your lead, I called +attemptRotationToDeviceOrientation after installing, and again after removing, the movie-player controller. I made this my -shouldAutorotateToInterfaceOrientation: method:
- (BOOL) shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation) interfaceOrientation
{
if (self.demoMovieController) {
return interfaceOrientation == self.demoOrientation;
}
else {
self.demoOrientation = interfaceOrientation;
return YES;
}
}
This did prevent the movie from rotating.
However, when the movie was dismissed, the screen was black. Rotating the device makes what looks to be the master view briefly visible at the corners. So (I am guessing) the detail view is black, and full-screen, and the master view is re-laid-out so that its right edge is at the left edge of the screen.
Earlier, I had tried only the -shouldAutorotateToInterfaceOrientation: method above, without + attemptRotationToDeviceOrientation. The effect was the same as without attemptRotation….
— F
On 3 Feb 2012, at 12:09 PM, Evadne Wu wrote:
> Just a wild guess, but can you use +[UIViewController attemptRotationToDeviceOrientation] somewhere as a potential workaround? It seems that the behavior of the movie player messes with rotation notification handling. Another workaround if you need to target iOS 4.x is to show / hide the status bar a couple of times.
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