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Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't)
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Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't)


  • Subject: Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't)
  • From: Fritz Anderson <email@hidden>
  • Date: Thu, 09 Feb 2012 16:36:06 -0600

On 9 Feb 2012, at 4:30 PM, David Duncan wrote:

> Perhaps, but I believe that our point is that -initWithLayer: is not a method to use to duplicate a layer, its a method to create a shadow layer (which is something strictly for Core Animation's usage). If you duplicated a layer (by calling -init and setting all the appropriate properties) then there is no reason why it shouldn't work.

Absolutely.

On 9 Feb 2012, at 1:09 PM, Fritz Anderson wrote:

> The trick was that -initWithLayer: did not produce a usable mask layer. If I created maskL as a new mask layer ([CAShapeLayer layer]), and initialized it to match shapeL (except for the fill), gradL was drawn as expected.

I assume this is what you just said — or are you getting at a different way to duplicate the layer?

	— F


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  • Follow-Ups:
    • Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't)
      • From: David Duncan <email@hidden>
References: 
 >Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't) (From: Fritz Anderson <email@hidden>)
 >Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't) (From: Kyle Sluder <email@hidden>)
 >Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't) (From: Fritz Anderson <email@hidden>)
 >Re: Clipping a CAGradientLayer with a duplicated CAShapeLayer (don't) (From: David Duncan <email@hidden>)

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