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Re: Round corners of borderless NSWindow without set it transparent
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Re: Round corners of borderless NSWindow without set it transparent


  • Subject: Re: Round corners of borderless NSWindow without set it transparent
  • From: Corbin Dunn <email@hidden>
  • Date: Wed, 29 Feb 2012 08:56:00 -0800

On Feb 28, 2012, at 12:54 PM, Andrea3000 <email@hidden> wrote:

> Il giorno 28/feb/2012, alle ore 20:20, Corbin Dunn ha scritto:
>
>>
>> On Feb 27, 2012, at 11:51 PM, Andrea3000 <email@hidden> wrote:
>>>
>>> When the window is small it's as fast as if it were opaque but when it occupies quite all the screen (1920x1080) it becomes noticeably slow during resize.
>>
>> Did you sample it or use Instruments? What is slow?
>
> The resize is slow.

Yes, I realize you said it is slow, but you haven't said *why*. You need to sample it or use Instruments to find out what is slow and why.

-corbin


> When the window is small I can resize it as fast as I want and the resize animation is smooth, the window changes size gradually with continuity.
>
> On the other hand, when the window occupies a big portion of the screen and I resize it fast (I mean, not like a mad..just not slowly) it is sluggish during resize animation
> and the bottom right corner of the window doesn't follow the mouse pointer immediatly, there is always a little delay.
>
> This happens regardless of what I display in the NSOpenGLView, it happens even with only a uniform color background.
> Just for completeness, I use a CVDisplayLink to draw to the OpenGLContext and the context is set to flush buffers in sync with the refresh of the monitor.
>
>
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