Re: afterDelay not working?
Re: afterDelay not working?
- Subject: Re: afterDelay not working?
- From: Dave Keck <email@hidden>
- Date: Fri, 27 Jan 2012 00:51:27 -0500
I imagine your run loop isn't being allowed to run in the default mode
(NSDefaultRunLoopMode). I'd check this by pausing your program at the
time that you would expect -endFlash to be called; your stack trace
will might indicate that the run loop's being run recursively.
Perhaps this occurring while the user's dragging something around in your view?
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden