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CA crossfade
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CA crossfade


  • Subject: CA crossfade
  • From: Fritz Anderson <email@hidden>
  • Date: Sun, 15 Jul 2012 16:08:17 -0500

10.7 SDK, 10.7 target. The content view of the window is layer-hosting, containing only a CALayer.

I'm trying to crossfade the contents image of the CALayer from Image A (the existing contents) to Image B (the new contents). Surely this is simple. I'm thrashing.

Here is an excerpt from my controller object's set-image method. I've seen the following code (more or less) in responses on the Web, and it has always met with apparent satisfaction, but it does not work as I intend: Image A is instantly replaced by Image B, then the crossfade from A to B runs. Image B remains.

=====
//  Initialize nsImage with the new contents.
CABasicAnimation *	crossfade;
crossfade = [CABasicAnimation animationWithKeyPath: @"contents"];

crossfade.duration = 0.75;
crossfade.removedOnCompletion = YES;
crossfade.fromValue = self.backgroundLayer.contents;
crossfade.toValue = nsImage;
[self.backgroundLayer addAnimation: crossfade forKey: nil];

self.backgroundLayer.contents = nsImage;
=====

Commenting-out the assignments to .fromValue and .toValue yields the same effect.

Okay, try this: add

crossfade.delegate = self;

before the addAnimation:, and delete

self.backgroundLayer.contents = nsImage;

Add the delegate method:

- (void) animationDidStop:(CAAnimation *)anim finished:(BOOL)flag
{
    NSImage *   newImage = [(CABasicAnimation *)anim toValue];
    self.backgroundLayer.contents = newImage;
}

Printing the nsImage pointer in the set-image method and newImage in the animationDidStop: method shows that the two pointers are equal.

In this case, the animation runs from Image A to Image B, then jumps to Image A, then jumps to Image B.

In all cases, self.backgroundLayer.actions is nil.

I'm thrashing at a task that ought to be simple and obvious. What am I missing?

	— F


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