RE: Help: Create, import and edit SVG object in Cocoa app
RE: Help: Create, import and edit SVG object in Cocoa app
- Subject: RE: Help: Create, import and edit SVG object in Cocoa app
- From: lupeiyu <email@hidden>
- Date: Wed, 18 Jul 2012 14:06:17 +0800
Thank you very much~
From: Graham Cox [mailto:email@hidden]
Sent: Wednesday, July 18, 2012 2:01 PM
To: lupeiyu
Cc: email@hidden
Subject: Re: Help: Create, import and edit SVG object in Cocoa app
On 18/07/2012, at 3:53 PM, lupeiyu wrote:
I find some apps like iDraw in AppStore, it can import and export SVG.
Can you tell me the idear of the app works?
You need to understand the magnitude of your question.
My app (a competitor to iDraw) consists of about 400+ classes ON TOP of
Cocoa. SVG import alone involves about 20 separate classes ON TOP of
NSXMLParser.
Cocoa provides a graphics layer that handles some of the low level rendering
tasks for you. Maybe start there.
--Graham
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