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Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?
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Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?


  • Subject: Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?
  • From: Dennis <email@hidden>
  • Date: Sun, 22 Jul 2012 09:13:22 -0700

On Jul 22, 2012, at 2:00 AM, Motti Shneor wrote:

> I Implemented the suggested delegate --- and it doesn't even get called!!!!
>
> Here is my implementation, in case I'm really stupid:

My guess is that you neglected to either set the delegate for the window, or to declare the NSWindowDelegate protocol in your delegate. I just put together a simple project that shows the method gets called, and does what it's supposed to, in Lion.
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  • Follow-Ups:
    • Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?
      • From: Kyle Sluder <email@hidden>
References: 
 >MaxOS 10.7 full-screen animation corrupts my UI --- how to avoid? (From: Motti Shneor <email@hidden>)
 >Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid? (From: Steve Bird <email@hidden>)
 >Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid? (From: Motti Shneor <email@hidden>)
 >Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid? (From: Motti Shneor <email@hidden>)

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