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Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?
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Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?


  • Subject: Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid?
  • From: Lee Ann Rucker <email@hidden>
  • Date: Sun, 22 Jul 2012 10:22:14 -0700 (PDT)

There's also custom full screen animations, as shown in http://developer.apple.com/library/mac/#samplecode/FullScreenWindow/Listings/FullScreen_MyWindowController_m.html


----- Original Message -----
From: "Dennis" <email@hidden>
To: "Kyle Sluder" <email@hidden>
Cc: "Motti Shneor" <email@hidden>, "Cocoa-Dev List" <email@hidden>
Sent: Sunday, July 22, 2012 10:20:05 AM
Subject: Re: 10.7 Full-Screen transition animation corrupts my UI - how to	avoid?

On Jul 22, 2012, at 10:12 AM, Kyle Sluder wrote:

> On Sun, Jul 22, 2012, at 09:13 AM, Dennis wrote:
>> On Jul 22, 2012, at 2:00 AM, Motti Shneor wrote:
>>
>>> I Implemented the suggested delegate --- and it doesn't even get called!!!!
>>>
>>> Here is my implementation, in case I'm really stupid:
>>
>> My guess is that you neglected to either set the delegate for the window,
>> or to declare the NSWindowDelegate protocol in your delegate. I just put
>> together a simple project that shows the method gets called, and does
>> what it's supposed to, in Lion.
>
> Even when triggering full-screen?

It constrains the window to the assigned size when entering Full Screen mode.
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References: 
 >Re: 10.7 Full-Screen transition animation corrupts my UI - how to avoid? (From: Dennis <email@hidden>)

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