When does NSInputStream's -getBuffer:length: actually work?
When does NSInputStream's -getBuffer:length: actually work?
- Subject: When does NSInputStream's -getBuffer:length: actually work?
- From: Jens Alfke <email@hidden>
- Date: Wed, 25 Jul 2012 10:08:32 -0700
NSInputStream has a -getBuffer:length: method that lets you get the available data from the stream without copying. This is great for performance, and I've written my client code to take advantage of it if it's supported, but every time I've tested, it isn't supported (i.e. just returns NO) so my code just falls back to calling -read:maxLength: instead.
Does anyone know in what circumstances, or in what types of streams, this method actually works?
—Jens
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