Desktop geometry problem
Desktop geometry problem
- Subject: Desktop geometry problem
- From: Gregory Weston <email@hidden>
- Date: Thu, 07 Jun 2012 07:23:01 -0400
Does anyone know of existing code or a trivial technique to get a CGPath or NSBezierPath that describes the shape of the desktop? I'll write and share it if it's not out there, but I'd rather not reinvent any wheels. My interests are:
1. It should be the actual perimeter of the desktop, not just the bounding box.
2. It should be a single polygon, rather than a collection of rectangles.
3. It should behave properly in the presence of mirrored displays.
I do not care about aberrant or hypothetical scenarios such as a desktop that's disjoint or has holes in it.
Thanks in advance for any pointers.
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