Re: Crash(?) Questions
Re: Crash(?) Questions
- Subject: Re: Crash(?) Questions
- From: koko <email@hidden>
- Date: Mon, 11 Jun 2012 18:29:31 -0600
I understand the Block Objects discussion. However these would not come in to play until the App was running and the user chose a file ope or save which uses block for the 'callback'.
This error occurs on launch. I did not think that the 'mach loader' checked all symbols at launch ..,
-koko
On Jun 11, 2012, at 3:29 PM, Greg Parker wrote:
> On Jun 11, 2012, at 2:14 PM, koko <email@hidden> wrote:
>> I am beta testing a new release with 4 users. One in Norway gets this when launching the program:
>>
>> Process: Embrilliance [262]
>> Path: /Applications/Embrilliance.app/Contents/MacOS/Embrilliance
>> Identifier: com.britonleap.Embrilliance
>> Version: ??? (???)
>> Code Type: X86 (Native)
>> Parent Process: launchd [123]
>>
>> Interval Since Last Report: 2478349 sec
>> Crashes Since Last Report: 67
>> Per-App Interval Since Last Report: 0 sec
>> Per-App Crashes Since Last Report: 16
>>
>> Date/Time: 2012-06-11 22:30:37.306 +0200
>> OS Version: Mac OS X 10.5.8 (9L30)
>> Report Version: 6
>> Anonymous UUID: 209D675C-1E6A-4784-85AE-B410AA1348C9
>>
>> Exception Type: EXC_BREAKPOINT (SIGTRAP)
>> Exception Codes: 0x0000000000000002, 0x0000000000000000
>> Crashed Thread: 0
>>
>> Dyld Error Message:
>> Symbol not found: __NSConcreteStackBlock
>> Referenced from: /Applications/Embrilliance.app/Contents/MacOS/Embrilliance
>> Expected in: /usr/lib/libSystem.B.dylib
>
> Your app uses block objects. This user is trying to run it on 10.5.8. Block objects are unavailable on 10.5.8.
>
> It is sometimes possible to arrange your code and build settings to use block objects only on 10.6+.
>
>
> --
> Greg Parker email@hidden Runtime Wrangler
>
>
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