Re: Displaying an arbitrary unicode character using CGContextShowTextAtPoint or CGContextShowGlyphsAtPoint
Re: Displaying an arbitrary unicode character using CGContextShowTextAtPoint or CGContextShowGlyphsAtPoint
- Subject: Re: Displaying an arbitrary unicode character using CGContextShowTextAtPoint or CGContextShowGlyphsAtPoint
- From: David Duncan <email@hidden>
- Date: Fri, 30 Mar 2012 11:56:51 -0700
On Mar 30, 2012, at 11:45 AM, Jeff Schriebman wrote:
> I'm not sure how to use the string drawing APIs to directly put a unicode UTF8 character onto a specific X,Y location given a CGContextRef.
Both AppKit and UIKit have methods for making a CGContextRef current. Lookup the NSGraphicsContext class (AppKit) or the UIGraphics functions (UIKit) for this information.
--
David Duncan
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