Re: Drawing unicode glpyhs
Re: Drawing unicode glpyhs
- Subject: Re: Drawing unicode glpyhs
- From: Kyle Sluder <email@hidden>
- Date: Thu, 03 May 2012 09:15:21 -0700
On May 3, 2012, at 8:04 AM, Thomas Davie <email@hidden> wrote:
> It appears that this text path doesn't deal with font fallbacks correctly; the docs for CTLineDraw though say that it's just an alias for repeatedly calling CGContextShowGlyphs.
That's not precisely what the docs say:
"This is a convenience function because the line could be drawn run-by-run by getting the glyph runs, getting the glyphs out of them, and calling a function such as CGContextShowGlyphsAtPositions."
You might get better results asking on the coretext-dev mailing list.
--Kyle Sluder
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden