Re: ANN: new open-source window manager for OS X
Re: ANN: new open-source window manager for OS X
- Subject: Re: ANN: new open-source window manager for OS X
- From: Tom von Schwerdtner <email@hidden>
- Date: Thu, 18 Apr 2013 11:25:50 -0400
Looks interesting.
Any comment on how this relates to Slate (https://github.com/jigish/slate)?
It seems to be roughly along the same lines (which would be fine, just
asking).
-Tom
On Wed, Apr 17, 2013 at 12:44 PM, Steven Degutis <email@hidden>wrote:
> Called Windows.app. Source is on github:
> https://github.com/sdegutis/windowsapp
>
> What's particularly neat about it is how you configure it. It looks for a
> dotfile in your home dir, which can either be JavaScript or CoffeeScript.
> In this config file you, bind your hot keys as you want, using a very
> simple API that the app exposes in JS-land.
>
> I managed to get JavaScript scripting working via JSCocoa, and CoffeeScript
> via coffeescript.js and Coffeescript.compile(). Technically I hide the ObjJ
> syntax away, since most people are much more comfortable in pure JS than in
> ObjJ. I was looking into adding ClojureScript support, but I'm not yet sure
> how to avoid the start-up delay when running java. Waiting 5 seconds each
> time you reload your config isn't ideal.
>
> My first choice for scripting was to use MacRuby, but it only works with GC
> apps, and this one uses ARC. I hear they've got ARC in the works, so my
> fingers are crossed for the future. Also, PyObjC is really hard to
> integrate into an app. Ironically enough, when I was googling for how to do
> it, I found an article I wrote about it 3 years ago when I was working at
> BNR.
>
> Also, I created a technique for generating appcasts statically from the
> command line, and hosting the appcast on github, that might be interesting
> to other open source authors who don't want to have any other hosting but
> github. The details are in this build.sh file:
> https://github.com/sdegutis/windowsapp/blob/master/build.sh
>
> My apologies if new-app announcements are off-topic, but I think this one
> is particularly suitable for cocoa-dev because of the technical details.
>
> -Steven
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