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Re: Block gets NULL-ified when animation completes
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Re: Block gets NULL-ified when animation completes


  • Subject: Re: Block gets NULL-ified when animation completes
  • From: Jens Alfke <email@hidden>
  • Date: Thu, 15 Aug 2013 07:49:24 -0700

On Aug 15, 2013, at 5:41 AM, Vlad Alekseev <email@hidden> wrote:

> dispatch_block_t block = ^{
>    printf("finished");
> };
>
> UICollectionViewFlowLayout *layout = (UICollectionViewFlowLayout *)self.collectionView.collectionViewLayout;
> [self.collectionView performBatchUpdates:^{
>    layout.minimumInteritemSpacing = 20;
> } completion:^(BOOL finished) {
>    block();
> }];

As I said before, this is a bug in your code. ‘block’ needs to be copied since it is going to be called after the calling function returns.

Yes, the collection view copies the completion block you pass it. But that block is not ‘block’, it’s the inline block literal that calls ‘block’. That gets copied, but when that is called it still tries to call the uncopied ‘block’, which fails.

—Jens
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  • Follow-Ups:
    • Re: Block gets NULL-ified when animation completes
      • From: Ken Thomases <email@hidden>
    • Re: Block gets NULL-ified when animation completes
      • From: Vlad Alekseev <email@hidden>
References: 
 >Block gets NULL-ified when animation completes (From: Vlad Alekseev <email@hidden>)
 >Re: Block gets NULL-ified when animation completes (From: Jens Alfke <email@hidden>)
 >Re: Block gets NULL-ified when animation completes (From: Vlad Alekseev <email@hidden>)
 >Re: Block gets NULL-ified when animation completes (From: Vlad Alekseev <email@hidden>)

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