Re: Using CGContext as a graphics state object
Re: Using CGContext as a graphics state object
- Subject: Re: Using CGContext as a graphics state object
- From: Graham Cox <email@hidden>
- Date: Fri, 23 Aug 2013 22:10:27 +0200
Answering my own question, it looks as if the answer is no. While CGContext has lots of Setxxx methods, it has no Getxxx methods, so getting the current internal state isn't possible.
Oh well, roll my own it is….
--Graham
On 23/08/2013, at 9:46 PM, Graham Cox <email@hidden> wrote:
> My question is, would using CGContext in this slightly unorthodox manner be a good idea? Would there be side effects? It does not need to ever actually do any rendering, I would just use it to track the graphics state. Anyone done this?
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