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Re: AudioUnit Cocoa gui displays popup which steals spacebar from the host
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Re: AudioUnit Cocoa gui displays popup which steals spacebar from the host


  • Subject: Re: AudioUnit Cocoa gui displays popup which steals spacebar from the host
  • From: Vojtěch Meluzín <email@hidden>
  • Date: Wed, 18 Dec 2013 17:42:17 +0100

*Well, Apple recommends lots of things, it also gives a damn about pro
audio software developers, forces programmers to use different programming
languages, horrible technologies such as audiounits etc... but none of this
is the issue here.*

I need the popups, that's why I'm asking. The trouble is, the hosts are
working correctly - the events are delivered to the target window. But
since I'm assuming the host will be an app with a main window, I assume the
events would be processed there. So my question is simply how to forward
the events to that window. Any ideas?

Vojtech <http://www.meldaproduction.com>


2013/12/18 Paul Davis <email@hidden>

>
>
>
> On Wed, Dec 18, 2013 at 10:43 AM, Vojtěch Meluzín <
> email@hidden> wrote:
>
>> Hi,
>>
>> my plugins often display popups. Everything is just fine, except the
>> message chain goes from the popup's view just to the window itself, so the
>> host doesn't key keyboard events even if the window doesn't use it. That's
>> pretty normal, but is a little bit annoying with things like spacebar. What
>> is the best way to forward unused keyboard events to the main window from
>> the popup's NSView?
>>
>
> Apple technotes fairly strongly advise against popping up extra windows.
> Are you doing this, or is this the "builtin" / "autogenerated" cocoa GUI ?
>
> It is the responsibility of the host to manage events, not the plugin.
>
> --p
>
>
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References: 
 >AudioUnit Cocoa gui displays popup which steals spacebar from the host (From: Vojtěch Meluzín <email@hidden>)

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