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Re: QR code reader/generator SDK
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Re: QR code reader/generator SDK


  • Subject: Re: QR code reader/generator SDK
  • From: email@hidden
  • Date: Thu, 07 Feb 2013 20:51:26 -0500

On Feb 7, 2013, at 12:45 PM, Jens Alfke <email@hidden> wrote:

>
> On Feb 7, 2013, at 4:02 AM, Uli Kusterer <email@hidden> wrote:
>
>> Just a short reminder: That code is LGPL, so don't just compile it into your application, only link against it as a dylib/framework, and be sure to include the requisite license files.
>
> But you can’t do that (use dylibs) on iOS. Has anyone found a legal workaround for using LGPL code in iOS apps, or is it verboten?
>
> —Jens

But ZBar uses LGPL 2.1

From: http://zbar.sourceforge.net/iphone/sdkdoc/licensing.html

"we intentionally use version 2.1, which has specific static linking exceptions."

Dave


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References: 
 >Re: Warning users when editing multiple items (From: Flavio Donadio <email@hidden>)
 >Re: Warning users when editing multiple items (From: Patrick Cusack <email@hidden>)
 >Re: Warning users when editing multiple items (From: Graham Cox <email@hidden>)
 >QR code reader/generator SDK (From: "Rufat A. Abdullayev" <email@hidden>)
 >Re: QR code reader/generator SDK (From: Alex Zavatone <email@hidden>)
 >Re: QR code reader/generator SDK (From: Alex Zavatone <email@hidden>)
 >Re: QR code reader/generator SDK (From: Uli Kusterer <email@hidden>)
 >Re: QR code reader/generator SDK (From: Jens Alfke <email@hidden>)

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