Re: Leak when "drawing too fast"
Re: Leak when "drawing too fast"
- Subject: Re: Leak when "drawing too fast"
- From: Andreas Mayer <email@hidden>
- Date: Thu, 25 Jul 2013 20:26:50 +0200
Am 25.07.2013 um 19:36 schrieb Uli Kusterer <email@hidden>:
> Have you considered using a display link callback instead of a timer?
Yes. Moving to the display link callback was when I noticed the issue in the first place.
Calling -setNeedsDisplay: in the display link callback is too fast. It gives smooth animation but leads to timers piling up in the system.
Since I can use Core Animation, that is obviously the better solution. It also makes my application look less power hungry - because now it is the WindowServer doing the drawing and eating cpu. ;)
Andreas
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden