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Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode.
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Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode.


  • Subject: Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode.
  • From: Scott Ribe <email@hidden>
  • Date: Fri, 26 Jul 2013 21:48:16 -0600

On Jul 26, 2013, at 9:35 PM, Public <email@hidden> wrote:

> This experience has definitely piqued my curiosity about the difference in "access rights" of an app launched from within Xcode. I would expect difference in app behavior for an iOS app launched on device versus simulator, but am baffled by the difference in behavior of launching the same OS X app in Xcode versus from the Finder.

Maybe it's not sandboxed when launched from Xcode??? I don't know, I actually have very little experience with sandboxing, it's just that my experience revolved around accessing multiple shared prefs files, so I knew the answer to exactly one question, and you asked exactly that question. Ask me another question and see how little I really know about this ;-)

--
Scott Ribe
email@hidden
http://www.elevated-dev.com/
(303) 722-0567 voice





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References: 
 >Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode. (From: Public <email@hidden>)
 >Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode. (From: Jens Alfke <email@hidden>)
 >Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode. (From: Scott Ribe <email@hidden>)
 >Re: Non-sandboxed Cocoa app accessing current user preferences using NSTask fails when launched outside Xcode. (From: Public <email@hidden>)

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