Re: CoreAnimation: rendering error 506
Re: CoreAnimation: rendering error 506
- Subject: Re: CoreAnimation: rendering error 506
- From: David Duncan <email@hidden>
- Date: Sun, 24 Mar 2013 13:58:10 -0700
On Mar 24, 2013, at 1:17 PM, Oleg Krupnov <email@hidden> wrote:
> No, only Core Animation with simple CALayers.
>
> Can it be indicative of some problems in my code, or should I just ignore it? Everything seems to work fine otherwise. The messages are quite annoying though. Besides, it seems that in previous version of my app the messages did not appear, or maybe I did not notice them. It's now hard to tell what change caused them to appear - there have been too many changes since that time. Maybe it's even some changes in the OS, it's hard to tell.
I'm not certain, but if you can reproduce it consistently I would file a bug.
> Is there a way to put a breakpoint or otherwise track the cause of the problem?
I don't think so. The problem is that the error happened a fair amount of time before the error is actually reported, so the only information available is that an error occurred, not where it happened.
>
> On Mar 24, 2013, at 9:59 PM, David Duncan <email@hidden> wrote:
>
>> On Mar 23, 2013, at 5:00 AM, Oleg Krupnov <email@hidden> wrote:
>>
>>> I get many repetitive messages in the console: "CoreAnimation: rendering error 506"
>>
>> This is a GL error, in this case Invalid Framebuffer.
>>
>> Does your application use OpenGL or a CAOpenGLLayer?
>> --
>> David Duncan
>>
--
David Duncan
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