Re: NSMapTable with C strings as keys
Re: NSMapTable with C strings as keys
- Subject: Re: NSMapTable with C strings as keys
- From: Eric Wing <email@hidden>
- Date: Wed, 29 May 2013 20:29:54 -0700
I'm not disagreeing with anything about knowing/optimizing your real
bottlenecks.
But I did do hash table benchmarks a few months back:
http://playcontrol.net/opensource/LuaHashMap/benchmarks.html
CFDictionary I did not formally do in the benchmark, but I did run on
the side for curiosity. I found that the C-string to CFString
conversion ended up putting it at the bottom of the list in terms of
performance.
-Eric
--
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/
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