SpriteKit
SpriteKit
- Subject: SpriteKit
- From: William Squires <email@hidden>
- Date: Mon, 21 Apr 2014 10:13:48 -0500
Question: given an SKLabelNode (reference), is there some way to render it, and turn the rendered image into an SKSpriteNode? I know about [SKSprite spriteWithImageNamed:], but that takes a filename of an image in the bundle, not an actual UIImage, and - since one cannot save into the bundle (at runtime) - that nixes that idea...
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