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Re: SpriteKit junk
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Re: SpriteKit junk


  • Subject: Re: SpriteKit junk
  • From: William Squires <email@hidden>
  • Date: Mon, 28 Apr 2014 09:09:15 -0500

Thanks, overriding prefersStatusBarHidden did it. :)

On Apr 27, 2014, at 12:10 PM, Quincey Morris <email@hidden> wrote:

> On Apr 27, 2014, at 09:29 , William Squires <email@hidden> wrote:
>
>> Thanks - reducing the scene to just the score label reveals that - without the background - the (solid) background color is now a dark gray, rather than black, and I can just make out the (simulated) title bar at the top where - on a real device - it would show the carrier, signal strength, time, and battery charge. It was this text at the left (the carrier and signal strength) that was acting as a mask over the top of the SKLabelNode rendering. Now the question is - how do I get rid of it (meaning the bar on the top of the screen)? I remember seeing this somewhere - probably a plist setting - but I don't recall off-hand.
>
> Override -[UIViewController prefersStatusBarHidden]. Or override -[UIViewController preferredStatusBarStyle] to return UIStatusBarStyleLightContent, and move your labels down a bit.
>

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References: 
 >SpriteKit junk (From: William Squires <email@hidden>)
 >Re: SpriteKit junk (From: Quincey Morris <email@hidden>)
 >Re: SpriteKit junk (From: Quincey Morris <email@hidden>)

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