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Re: EULA presentation requirements?
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Re: EULA presentation requirements?


  • Subject: Re: EULA presentation requirements?
  • From: Ken Thomases <email@hidden>
  • Date: Mon, 10 Feb 2014 19:51:24 -0600

On Feb 10, 2014, at 7:39 PM, Rick Mann wrote:

> Ooops, sorry I wasn't clear. This is an iOS app (distributed through the App Store). I can't find similar language in
>
> 	https://developer.apple.com/appstore/resources/approval/guidelines.html

Those say:

> • 10.1 Apps must comply with all terms and conditions explained in the Apple iOS Human Interface Guidelines

The HIGs <https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/StartingStopping.html> say:

> As much as possible, avoid displaying a splash screen or other startup experience.

> If possible, avoid requiring users to read a disclaimer or agree to an end-user license agreement when they first start your app.

So, those guidelines are not as cut-and-dry as the Mac App Store guidelines.  They provide sufficient wiggle room for your management to latch onto, if they are determined.  But hopefully they discourage them from presenting an at-launch EULA, instead.

Regards,
Ken


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 >Re: EULA presentation requirements? (From: Ken Thomases <email@hidden>)

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