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Re: Xcode 5 & Obj-C++
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Re: Xcode 5 & Obj-C++


  • Subject: Re: Xcode 5 & Obj-C++
  • From: Uli Kusterer <email@hidden>
  • Date: Thu, 30 Jan 2014 15:28:06 +0100

On 30 Jan 2014, at 15:09, Uli Kusterer <email@hidden> wrote:

> On 30 Jan 2014, at 01:28, Eric Wing <email@hidden> wrote:
>> - Often when comparing Obj-C vs. C++, method dispatch is one of the
>> main culprits for the performance difference. But don't forget, Obj-C
>> is a pure superset of C and you can always use good old C to get the
>> same performance benefits if you don't need/want the Obj-C features.
>> Other really high performance situations deal with cache and memory
>> layout and it turns out that much of the C++ standard library is not
>> well suited for dealing with this and going back to POD types and
>> essentially C (if not assembly) is often better for performance.
>
>
> Well, I'd rather use a barely-OO language like C++ than go down to procedural with C++ and get all those buffer overruns back ...


procedural with *C* I meant.

-- Uli Kusterer
"The Witnesses of TeachText are everywhere..."




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References: 
 >Xcode 5 & Obj-C++ (From: Peter Teeson <email@hidden>)
 >Re: Xcode 5 & Obj-C++ (From: Uli Kusterer <email@hidden>)
 >Re: Xcode 5 & Obj-C++ (From: Uli Kusterer <email@hidden>)
 >Re: Xcode 5 & Obj-C++ (From: Eric Wing <email@hidden>)
 >Re: Xcode 5 & Obj-C++ (From: Uli Kusterer <email@hidden>)

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