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Re: [ANN] WFBezierCombinatorics
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Re: [ANN] WFBezierCombinatorics


  • Subject: Re: [ANN] WFBezierCombinatorics
  • From: Jens Alfke <email@hidden>
  • Date: Fri, 07 Mar 2014 19:36:46 -0800

On Mar 7, 2014, at 7:24 PM, Noah Desch <email@hidden> wrote:

>
> I’ve written a category on NSBezierPath that allows boolean operations on paths (union, intersection, subtraction) which preserves curved elements throughout the operation and does not require "flattening" paths into line segments prior to processing.

Nice! I had to write something similar to this (but it just operated on polygons, not Béziers) a long time ago as part of OpenDoc. At the time it was really hard to find a useable algorithm to implement; out of curiosity, what’s the algorithm you’re using?

—Jens
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References: 
 >[ANN] WFBezierCombinatorics (From: Noah Desch <email@hidden>)

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