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Re: GIF frame duration
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Re: GIF frame duration


  • Subject: Re: GIF frame duration
  • From: Diego Torres <email@hidden>
  • Date: Tue, 25 Mar 2014 13:49:09 -0300

Oh, ok, well, in that case you can use the CoreGraphics APIs to read the raw properties

Sent from my iPhone

> On Mar 25, 2014, at 13:30, Andreas Mayer <email@hidden> wrote:
>
>
>> Am 25.03.2014 um 17:12 schrieb D. Felipe Torres <email@hidden>:
>>
>> That is normal and documented behaviour for GIFs.
>>
>> Here are some links about it:
>
> Yes, I've already read those pages.
>
> I don't care at what speed the browsers play animated GIFs. I'm using a system framework to find out the values stored inside the GIF file. And what the system reports is wrong in some cases. If this behaviour of AppKit is documented somewhere, that would be helpful to know.
>
> In my opinion, I should get the real value, even if it's zero. If I decide to use a certain threshold, I can do that by myself.
>
> I was about to file a bug but thought I'd ask first, to make sure the problem ist not on my side and there isn't some obvious solution to the problem.
>
>
> Andreas
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References: 
 >GIF frame duration (From: Andreas Mayer <email@hidden>)
 >Re: GIF frame duration (From: Andreas Mayer <email@hidden>)
 >Re: GIF frame duration (From: "D. Felipe Torres" <email@hidden>)
 >Re: GIF frame duration (From: Andreas Mayer <email@hidden>)

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