Re: How to speak Chinese on 10.9.2
Re: How to speak Chinese on 10.9.2
- Subject: Re: How to speak Chinese on 10.9.2
- From: "Gerriet M. Denkmann" <email@hidden>
- Date: Thu, 15 May 2014 19:53:38 +0700
On 15 May 2014, at 15:53, Gary L. Wade <email@hidden> wrote:
> Also, I haven’t tried this sequence myself, but I noticed in your sample code you’re
> calling phonemesFromText: right after startSpeakingString:. Maybe
> phonemesFromText: is short-circuiting the speaking?
Right on!
Putting phonemesFromText: BEFORE startSpeakingString: finally gets me to hear all my new voices.
But: phonemesFromText: still returns an empty string.
This is a pity, because getting the phonemes is the goal of the whole exercise.
With or without delegate.
Another thing: setUsesFeedbackWindow: YES has no visible effect whatsoever with any voice.
> It’s been a while
> since I’ve worked on my app, but I remember some calls will stop any
> current speaking.
> --
> Gary L. Wade
> http://www.garywade.com/
>
> On 5/14/2014, 11:15 PM, "Gerriet M. Denkmann" <email@hidden> wrote:
>
>
>>
>> On 15 May 2014, at 08:41, Jens Alfke <email@hidden> wrote:
>>
>>> On May 14, 2014, at 6:24 PM, Gerriet M. Denkmann <email@hidden>
>>> wrote:
>>>
>>>> But the only thing in 10.9.2 I found was NSSpeechSynthesizer, which
>>>> has 24 voices (which is nice) but all 24 have VoiceLanguage =
>>>> VoiceLocaleIdentifier = en_US (which seems rather odd).
>>>
>>> The non-English voices are optional downloads — you can get them via
>>> the Dictation/Speech system pref pane. Pull down the System Voice pop-up
>>> and choose Customize…
>>
>> Thanks. Just did that.
>>
>> Did set System Voice to "Anna" (a German voice).
>> Now, when I select some (German) text and do Control-Click → Speech →
>> Start Speaking it just works. Very good.
>>
>> But this:
>>
>> NSString *voiceIdentifier =
>> @"com.apple.speech.synthesis.voice.anna.premium";
>> NSString *text = @"Der Osten ist rot.";
>> NSSpeechSynthesizer *syn = [ [ NSSpeechSynthesizer alloc ]
>> initWithVoice: voiceIdentifier ]; // non-nil
>> BOOL ok = [ syn startSpeakingString: text ]; // returns YES, but does
>> NOT speak
>> NSString *pp = [ syn phonemesFromText: text ]; // returns empty string
>>
>> does not work as expected.
>> Same problem with all other voices I just downloaded. Only the default
>> (en-US) voices work as they should.
>>
>> What am I missing?
>>
>> Gerriet.
>
>
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