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best way to implement unlock features in app
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best way to implement unlock features in app


  • Subject: best way to implement unlock features in app
  • From: sqwarqDev <email@hidden>
  • Date: Thu, 06 Nov 2014 21:00:25 +0700

Apologies in advance. I'm sure this has been asked a million times before, but my google-fu has let me down, and that which I can find is all iOS related. No good for me as this concerns an OS X, non-App store app.

I have a reasonably well-developed free OS X app (i.e., by well-developed I mean I've got a stable user base), and I'm now wanting to add extra features that require purchasing a licence. This seems a common model, but I can't find any guidance on exactly how do I generate and test for valid licence keys at run time?

I'm assuming that I enable the added features by checking for a bool that tells me whether a valid licence key exists in a plist file, but how do I check that the licence key in the plist is actually a valid one without "phoning home" every launch and scouring a database (that would seem to me to be both an expensive and flawed method, but i can't figure out how else it is done)?

Any help or pointers to previous answers to a similar question much appreciated.


Phil



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