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Re: Code signing problem using shared framework in Yosemite
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Re: Code signing problem using shared framework in Yosemite


  • Subject: Re: Code signing problem using shared framework in Yosemite
  • From: Bill Cheeseman <email@hidden>
  • Date: Sun, 12 Oct 2014 14:03:30 -0400

On Oct 12, 2014, at 12:32 PM, Kyle Sluder <email@hidden> wrote:

> Curious: have you tried scouring your machine for all copies of the app and deleting them? Since it’s generally not possible to associate a running executable with a file on disk, the OS might be trying to look up your app via bundle identifier and finding an old, stale copy whose code really doesn’t match what’s running.

I'm usually pretty good at avoiding this problem, but I double-checked and found four other copies on different attached startup disks (Lion, Mountain Lion, Maviericks and Yosemite main Applications folder). So I removed all of those and tried again, and -- same failure.

>> Is code signing now making it impossible to use shared frameworks at all, going forward? That would be a huge change to spring on the developer community without advance warning.
>
> What do you mean “shared frameworks”? As in, frameworks that live outside of your app wrapper? Because frameworks in and of themselves are certainly still usable.

I mean a framework placed in /Library/Frameworks with the proper Run Path Search Paths and other build settings so it can be used by multiple applications.

--

Bill Cheeseman - email@hidden

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References: 
 >Code signing problem using shared framework in Yosemite (From: Bill Cheeseman <email@hidden>)
 >Re: Code signing problem using shared framework in Yosemite (From: Kyle Sluder <email@hidden>)

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