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Re: Compressing glyphs programmatically
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Re: Compressing glyphs programmatically


  • Subject: Re: Compressing glyphs programmatically
  • From: edward taffel <email@hidden>
  • Date: Tue, 30 Sep 2014 11:38:37 -0400

your client must be very aesthetically oriented to have had a custom font created; they would more likely be happier having a compressed cut made, as well: algebraic adjustment is just distortion. however, if you would like to control compression/expansion algebraically, you may wish to investigate vertical scaling of CGContext’s text matrix (CGContextSetTextMatrix).

regards,
edward

On Sep 30, 2014, at 4:04 AM, Hado Hein <email@hidden> wrote:

> Hoi.
> I have a project with a custom font of my customer. Whyever the client wants theirs font in some typos (strings/labels/buttons on screen) to be compressed by 20%.
>
> Compressing in this case means that the glyph/character (Latin1) should be 20% smaller in width than it is in the font.
>
> I digged into the docs and found attributes for kerning and so on - but not for compressing the font. Are there any attributes to achieve this or do I need to compress an image of the text to get the desired result?
>
>
> thx, Hado
>
>
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References: 
 >Compressing glyphs programmatically (From: Hado Hein <email@hidden>)

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