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Re: CGContextClipToRects: invalid context 0x0.
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Re: CGContextClipToRects: invalid context 0x0.


  • Subject: Re: CGContextClipToRects: invalid context 0x0.
  • From: Richard Charles <email@hidden>
  • Date: Mon, 21 Dec 2015 12:45:59 -0700

> On Dec 18, 2015, at 2:36 PM, Quincey Morris <email@hidden> wrote:
>
> On Dec 18, 2015, at 08:59 , Richard Charles <email@hidden> wrote:
>>
>> Apple’s frameworks do not have symbols.
>
> IIRC several OS X versions ago, Apple use to release versions of the system frameworks that included symbols, but this wasn’t very useful because they came out so much later than the OS itself. I don’t know if they’ve done that for recent versions. You could look in the developer downloads to find out.

Debug symbols for Cocoa frameworks are no where to be found.

> Regarding the original problem (since no one who knew anything jumped in), I think I’ve seen this complained of occasionally during the last couple of years. Sometimes it indicates that internal Apple code wasn’t changed when API was deprecated. It works fine, but as OS versions march on the complaints from the deprecated API get more insistent.
>
> So it may not be anything to do with your code. The best thing to do is file a radar and let them tell you not to worry about it.

I requested technical support for this issue and was promptly told to file a bug report.

Thanks for the input.

--Richard Charles


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References: 
 >CGContextClipToRects: invalid context 0x0. (From: Richard Charles <email@hidden>)
 >Re: CGContextClipToRects: invalid context 0x0. (From: Richard Charles <email@hidden>)
 >Re: CGContextClipToRects: invalid context 0x0. (From: Quincey Morris <email@hidden>)

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