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Re: 3D file formats
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Re: 3D file formats


  • Subject: Re: 3D file formats
  • From: "Peters, Brandon" <email@hidden>
  • Date: Fri, 12 Jun 2015 14:51:37 +0000
  • Thread-topic: 3D file formats

With SceneKit the files have to be .DAE, I had same issue with .OBJ files from Blender. Can the application that used to create the .OBJ files export to .DAE?

--Brandon

> On Jun 12, 2015, at 09:39, Michael Paluszek <email@hidden> wrote:
>
> Dear Rick:
>
> We had to write our own obj reader for our VisualCommander product. All of our obj files are text files.
>
> Sincerely,
>
> Mike
>
> --------------------------------------------
> Michael Paluszek
> President
>
> Princeton Satellite Systems
> 6 Market Street, Suite 926
> Plainsboro, NJ 08536
> Phone: 609 275-9606
> Fax: 609 275-9609
> email@hidden
>
> www.psatellite.com
> blog.psatellite.com
>
>
>
>
>
>> On Jun 11, 2015, at 8:05 PM, Rick Mann <email@hidden> wrote:
>>
>> Preview and QuickLook are able to show me the .obj files my company creates. But neither SceneKit nor Xcode seem to be able to open them, at least not directly. OS X 10.10.3 (for eventual use on iOS).
>>
>> Is there any way to leverage the support I see in Preview/QuickLook in my own apps?
>>
>> Is this even the right list for this question? Thanks!
>>
>>
>> --
>> Rick Mann
>> email@hidden
>>
>>
>>
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References: 
 >3D file formats (From: Rick Mann <email@hidden>)
 >Re: 3D file formats (From: Michael Paluszek <email@hidden>)

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