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Re: Rotate a standard Cocoa control?
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Re: Rotate a standard Cocoa control?


  • Subject: Re: Rotate a standard Cocoa control?
  • From: Steve Mills <email@hidden>
  • Date: Sat, 09 May 2015 01:28:21 -0500

> On May 9, 2015, at 00:22:12, Jerry Krinock <email@hidden> wrote:
>
> Graham, from one who has been using your code since MacZoop, I say thank you AGAIN :)
>
> After using Apple’s NSSlider in circular style, I discovered other issues in addition to the two mentioned in my original post…
>
> - NSSlider has only one size.
>
> - NSSlider requires the eyesight and dexterity of a 14-year-old to use it.
>
> -- In order to turn NSSlider “up” or “down”, the user must make a circular motion on the mouse or trackpad.  Yours works correctly: Drag up or down in a straight line.  This is the way the circular controls in GarageBand work.
>
> Go Graham!

Ditto, especially to the part about the correct way to mouse a knob. Trying to run a mouse around a knob in a circular motion might be intuitive, but it’s one of the worst motions you could do with a mouse. You’d be better off training an actual mouse to push your mouse in a circular motion. Up and down is far more natural and easier to control, but I also think side to side is also intuitive and natural as well. I’d offer both if I ever need to do this, just *never* circular.

--
Steve Mills
Drummer, Mac geek


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References: 
 >Rotate a standard Cocoa control? (From: Jerry Krinock <email@hidden>)
 >Re: Rotate a standard Cocoa control? (From: Graham Cox <email@hidden>)
 >Re: Rotate a standard Cocoa control? (From: Robert Martin <email@hidden>)
 >Re: Rotate a standard Cocoa control? (From: Jerry Krinock <email@hidden>)

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