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Re: EXC_BAD_ACCESS puzzle when not running as test bundle
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Re: EXC_BAD_ACCESS puzzle when not running as test bundle


  • Subject: Re: EXC_BAD_ACCESS puzzle when not running as test bundle
  • From: Jonathan Mitchell <email@hidden>
  • Date: Mon, 02 Nov 2015 14:30:49 +0000

Hmm.
Some more testing has enabled me to remove my Cocoa wrapper altogether and the issue persists.
So I will move the query over to the Xcode list.

> On 2 Nov 2015, at 09:45, Jonathan Mitchell <email@hidden> wrote:
>
> This has me puzzled.
>
> I have some code that is giving trouble only when built on 10.11.
> I have set up a simple test scenario and it boils down to the following.
> If I execute the same 4 line test code as part of a unit test bundle it works fine.
> If I try and execute the exact same code as part of a foundation tool then it crashes with EXC_BAD_ACCESS.
>
> The actual code is calling down into Mono and the crash is associated with the AOT compiler (my Cocoa code provides a wrapper to Mono).
> So there is plenty there that could be going askew on 10.11.
> However the fact that the code executes successfully when running as part of test bundle has me stumped.
> The code runs fine on 10.10 and code built on 10.10 runs fine on 10.11.
>
> Enabling the usual debug stuff (Zombies etc) show up little.
> There are some dlopen() failures logged, but these get logged for the passing unit test case too.
>
> Does anyone have any idea what could be occurring here?
> I though it was perhaps a SIP related issue, but I have disabled that.
>
> Thanks
>
> Jonathan
>
>
>
>
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 >EXC_BAD_ACCESS puzzle when not running as test bundle (From: Jonathan Mitchell <email@hidden>)

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