Design pattern for Painting applications, where to start
Design pattern for Painting applications, where to start
- Subject: Design pattern for Painting applications, where to start
- From: colo0logo <email@hidden>
- Date: Mon, 30 Nov 2015 14:45:43 -0500
I apologize in advance if this is too vague or does not belong here. I
have been building a painting application in Javascript and webgl
using a custom Path based grid system and while its working all great
I did this without any real guide on how OSX/iOS devs make painting
applications.
I used a lot of my Cocoa knowledge of delegates and mvc to work
through it but I have yet to really find a nice birds eye view book
like the Cocoa or Javascript Design Patterns book for this field.
Those tend to show explain stragties of data, well the paint app it
just data still... So instead I used a lot of Game design patterns to
deal with the loop and state tables of the path and its limitations.
But I still feel like theres a missing core set of advanced theories
to read up on. Or maybe I am mistaken and every single painting app
just "makes it up" and uses some form of MVC. Unfortunately using
design and paint in a web search will give me graphic design results
mostly.
So if you do know of some nice links to read or a nice book be it
whatever year it was published I'll read it. Its the ideas that matter
to me not the code.
Thank you.
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