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Re: Puzzling memory creep
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Re: Puzzling memory creep


  • Subject: Re: Puzzling memory creep
  • From: Richard Kennaway <email@hidden>
  • Date: Sat, 05 Sep 2015 21:41:47 +0100

> On 5 Sep 2015, at 02:48, Quincey Morris <email@hidden> wrote:
>
> On Sep 4, 2015, at 06:25 , Richard Kennaway <email@hidden> wrote:
>>
>> If anyone wants to take a look at the whole project, I've put a zip file at
>
> FWIW, I don’t see any leaks when I run your test project. This is with Xcode 7 beta 6 and the iOS 9 iPhone simulator, since that’s what I’ve got available right now.

I just tried another Mac, using exactly the project I uploaded, and to begin with it looked like there was no memory leak. However, when I reduced the timer interval from 0.1 to 0.01, I saw the leak. It just develops much slower on this machine, although the app itself is still running at full speed.

The two machine configurations are:

Original machine is an iMac running OSX 10.10.5 and Xcode 6.4, and Xcode is running the project on a simulated iPhone6 with iOS 8.4.

The machine I just tried is a MacBook Pro running OSX 10.10.5 and Xcode 6.3, and Xcode is running the project on a simulated iPhone6 with iOS 8.3.  (Currently downloading Xcode 6.4, but that is likely to take a while.)

With a timer interval of 0.01, the MacBook Pro shows about 2 new 32-byte allocations per second, and the iMac shows about 100 per second.

-- Richard Kennaway
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  • Follow-Ups:
    • Re: Puzzling memory creep
      • From: Quincey Morris <email@hidden>
References: 
 >Puzzling memory creep (From: Richard Kennaway <email@hidden>)
 >Re: Puzzling memory creep (From: Quincey Morris <email@hidden>)
 >Re: Puzzling memory creep (From: Richard Kennaway <email@hidden>)
 >Re: Puzzling memory creep (From: Quincey Morris <email@hidden>)

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