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Re: Drawing issue with translucent borderless NSWindow, initial content half stays
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Re: Drawing issue with translucent borderless NSWindow, initial content half stays


  • Subject: Re: Drawing issue with translucent borderless NSWindow, initial content half stays
  • From: Sandor Szatmari <email@hidden>
  • Date: Wed, 31 Aug 2016 08:25:42 -0400

Sean,

> On Aug 30, 2016, at 11:10, Sean McBride <email@hidden> wrote:
>
> Hi all,
>
> I have a drawing bug in my app, and reduced it to a toy app.  Basically, I create an NSBorderlessWindowMask type window who's content view draws a translucent rounded rect.  Its only subview is an NSTextField that draws a number in a big font.  When I display the window, all is well.  But when I change the textfield text, or even simply remove the textfield, its old string half remains in a ghostly outline.  This works in 10.9 and 10.10, but is buggy in 10.11 and 10.12.  I figure it's an OS bug, but maybe the description rings any bells for anyone?  Code is here is someone cares to look...:

To test whether it was some cached artifact I put the following lines at the end of -countdownTimerDidFire: and the artifact was not redrawn.

[[self window] orderOut:nil];
[[self window] makeKeyAndOrderFront:nil];

I'm not suggesting this as a solution, but as more context as to where the artifact is being held.

Sandor

>
> <https://www.rogue-research.com/BackgroundBug.zip>
>
> Thanks,
>
> --
> ____________________________________________________________
> Sean McBride, B. Eng                 email@hidden
> Rogue Research                        www.rogue-research.com
> Mac Software Developer              Montréal, Québec, Canada
>
>
>
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References: 
 >Drawing issue with translucent borderless NSWindow, initial content half stays (From: Sean McBride <email@hidden>)

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