Re: Panes vs. Separate Windows
Re: Panes vs. Separate Windows
- Subject: Re: Panes vs. Separate Windows
- From: Charles Srstka <email@hidden>
- Date: Mon, 11 Jan 2016 17:10:45 -0600
My favorite thing in Xcode is the way that Interface Builder stuffs the entire object library into that tiny little space in the lower-right corner of the screen. Way back in Xcode 3 (or whenever it was that IB was a separate app), the floating palette that they had for the object library let you browse through the UI elements, see what was there, and discover new widgets as they were added to new OS releases. They were even grouped into categories, if I’m remembering correctly. Now? Searching for the element you want is the only halfway effective way to use it at all. And then, of course, if you have it visible at all, it clutters up your code editor when you switch to a source file.
UI design at its best.
Charles
> On Jan 11, 2016, at 2:27 PM, Carl Hoefs <email@hidden> wrote:
>
> FWIW, I find it odd that so many apps these days seem to be following Xcode's "lead", if you want to call it that. I still miss Xcode 3.2.6 because I could configure it for the way *I* was most productive. Now you gotta use that ginormous "plate" window. It shows you what it wants to show you when it wants to show it to you, and enforces a sort of implicit multiple exclusion among the various views.
>
> If you're an OmniGraffle user (a flowchart/design app), you'll notice that in the lastest release they also changed over from the infinitely more usable multiple floating windows design to one ginormous clunker of a main window. Ugh. Maybe it's a trend toward one-dimensional thinking?
>
> For CAD I can't imagine how a single large window would be best. Most often you're using multiple screens, and it's best to break up the windows into logical groups. CAD on a laptop is an exercise in futility.
>
> -Carl
>
>> On Jan 11, 2016, at 12:54 PM, Rick Mann <email@hidden> wrote:
>>
>> I'm pleased to see so many in favor of multiple windows. It seems the arguments in favor of a single monolithic window hinge smaller screens. But I find that monolithic windows require larger screens (and can't share screens). The thing about separate windows is they can overlap and still be useful, increasing available screen space.
>
>
> _______________________________________________
>
> Cocoa-dev mailing list (email@hidden)
>
> Please do not post admin requests or moderator comments to the list.
> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
>
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden