Re: LGPL code in the Mac App Store?
Re: LGPL code in the Mac App Store?
- Subject: Re: LGPL code in the Mac App Store?
- From: Quincey Morris <email@hidden>
- Date: Fri, 29 Jan 2016 14:16:39 -0800
- Feedback-id: 167118m:167118agrif8a:167118smhMv5KTTs:SMTPCORP
On Jan 29, 2016, at 10:50 , Dru Satori <email@hidden> wrote:
>
> I think that this is a slightly uncharitable view of OSS devs, but not terribly inaccurate.
To clarify, I wasn’t trying to be sarcastic at the expense of open-/free-source developers. There are some developers and some projects which they happy to make freely available, and there are some developers and some projects which they are happy to be used as a starting point for something else.
The license (whichever one it is) tries to prevent abuse of this collaborative effort, by protecting the IP ownership, by ensuring that credit goes where credit is due, and by ensuring that freely available code can’t be secretly twisted into something malicious.
In short, there is a difference between properly *using* someone else’s IP, and improperly *appropriating* someone else’s IP. My wisecrack about the money was only intended to suggest that if appropriation becomes profitable, it’s discouraging for the IP owner who chose not to be greedy. That’s the sort of thing that will push good developers out of the open source arena.
What I am sarcastic about is the licenses themselves, which are written in such a way that no one knows what they say, backed by a (potential) legal process that itself can’t say what they mean. There is no meaning here, no solid ground, there is only the outcome of (potential) legal battles, which are unlikely to benefit any developers.
I also feel a bit sarcastic about the impulse to satisfy "what-I-think-the-license-requires-me-to-honorably-do-even-though-it-may-not-be-precisely-legally-defensible” by hacking into code-signed apps. I respect the intention to do good, but … really??
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