Re: OK - I must be missing something simple here.
Re: OK - I must be missing something simple here.
- Subject: Re: OK - I must be missing something simple here.
- From: Alastair Houghton <email@hidden>
- Date: Wed, 22 Jun 2016 10:03:54 +0100
On 21 Jun 2016, at 18:54, Alex Zavatone <email@hidden> wrote:
> So, I thought, "well, since I build these UIBarButtonItems from the UIButtons in the first place, I'll just keep an additional dictionary of buttons around that then just swap them in and out of an iBOutlet slot in the storyboard as needed.
>
> Um. Is this even possible? Can you assign a UIButton instance that you have in code to an IBOutlet for a UIButton in the storyboard? This does work perfectly for the nav bar's rightButton with barButtonItems, but is this even possible in code?
>
> I'm missing something here. Or I'm not. Any ideas?
Is the thing that you’re missing that IBOutlets are nothing special; they’re just a property (the syntax “IBOutlet” is there just to tell Xcode which things to show in the GUI editor). So you can set the property, just the same as you would any other property, from code. Does that help?
> I think I must be a bit dense here, but why not just keep a dictionary of images and swap the image for the button instead of the button itself?
That may or may not make more sense, depending. If the button does something different depending on the state, it might be worth swapping the button (or UIBarButtonItem) instead of just the image, if only because that will help users who are using VoiceOver. (Hint: when you’re doing this kind of thing, test it with VoiceOver to make sure it’s accessible.)
> On 21 Jun 2016, at 21:23, Rick Aurbach <email@hidden> wrote:
>
> I agree that I probably wouldn’t put the images directly in the dictionary either.
I don’t see why that would be a problem. You might want to swap out titles as well, mind.
Kind regards,
Alastair.
--
http://alastairs-place.net
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