Re: Storyboard weakness
Re: Storyboard weakness
- Subject: Re: Storyboard weakness
- From: Peter Tomaselli <email@hidden>
- Date: Wed, 09 Mar 2016 18:44:44 -0500
I might be misunderstanding, but why not just use a regular UIViewController scene, throw a collection view in it, throw your other view into it too, and then conform to UICollectionViewDataSource and -Delegate “manually”?
It’s a few more outlets to connect by hand but isn’t UICollectionViewController (itself; as a class) essentially a convenience? Or is there functionality obtainable via UICollectionViewController only?
Peter
> On Mar 9, 2016, at 6:04 PM, Rick Mann <email@hidden> wrote:
>
> There's a severe weakness in Storyboards for which I'm hoping a better solution exists.
>
> When you create a scene for say, a UICollectionView, the Storyboard makes it very easy, but it also imposes a severe limitation. In my case, my UICollectionViewController subclass lives inside a UINavigationController. It manages the controls in the toolbar and the title, as well as the content.
>
> But inevitably I want to add additional views beneath the UINavigationBar that are NOT CONTAINED within the UICollectionView (in this case, a UISegmentedControl for sorting the contents). The only way I see how to do this with Storyboards is to create two view controllers, one that embeds the UICollectionViewController subclass. But now its impossible to wire up UINavigationBar items to it. I've been forced to split up view control across two view controllers that really should be one.
>
> This is solved by having the UICollectionView controller subclass have its view property point to a generic containing view, and its collectionView property point to the collectionView subview. But it's not really designed to work this way, and Storyboards definitely doesn't support this.
>
> The Apple-provided way imposes a HUGE burden.
>
> Is there any happy middle ground?
>
> I've written this bug before, but Apple doesn't care.
>
> --
> Rick Mann
> email@hidden
>
>
>
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