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Re: Progress bar problems on server persist
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Re: Progress bar problems on server persist


  • Subject: Re: Progress bar problems on server persist
  • From: Ken Thomases <email@hidden>
  • Date: Thu, 05 May 2016 10:35:29 -0500

On May 5, 2016, at 10:16 AM, Steve Mills <email@hidden> wrote:
>
> On May 05, 2016, at 10:07 AM, Ken Thomases <email@hidden> wrote:
>
>> Don't do that. You must always shunt such work to the main thread.
>
> Hmm. Has that always been the case with OS X and/or Cocoa?

Yes.

> I know an app should not do any drawing from anything but the main thread, but I thought that all the cocoa controls were smart enough to not draw directly when their set* methods are called. E.g., calling setStringValue will set the internal string and do nothing more than call setNeedsDisplay:YES, deferring drawing to the next time the main thread gets some time. Did I forget or never learn something more critical than that?

Well, you're not supposed to call -setNeedsDisplay: from a background thread, either.

From <https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/Multithreading/ThreadSafetySummary/ThreadSafetySummary.html#//apple_ref/doc/uid/10000057i-CH12-123427>:

"If a secondary thread of an application wants to cause portions of the view to be redrawn on the main thread, it must not do so using methods like display, setNeedsDisplay:, setNeedsDisplayInRect:, or setViewsNeedDisplay:. Instead, it should send a message to the main thread or call those methods using the performSelectorOnMainThread:withObject:waitUntilDone: method instead."

Regards,
Ken


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  • Follow-Ups:
    • Re: Progress bar problems on server persist
      • From: Graham Cox <email@hidden>
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References: 
 >Re: Progress bar problems on server persist (From: Steve Mills <email@hidden>)

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